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Old Jul 20, 2005, 06:07 AM // 06:07   #21
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As Mesmers like to say - "The bigger the enemy, the easier they fall."
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Old Jul 20, 2005, 07:43 AM // 07:43   #22
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Mesmers are the class kept most in balance by the 8 spell limit.
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Old Jul 20, 2005, 10:14 AM // 10:14   #23
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It's all about damage and healing. Or at least that's the thinking carried over from other games, which shouldn't apply to Guild Wars. Too often, RPGs (online and off) have made status effects worthless, making everything about who can heal and damage more. This is why Mesmers, as well as Necros and Rangers often get overlooked.

In reality, Mesmers and Necros are probably the 2 strongest classes in the game.
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Old Jul 21, 2005, 05:55 AM // 05:55   #24
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i would have to agree with that statement^,no mater what magic necros use they still can kill just about anything,my necro is a blood magic necro...i suck the life outta my enemys...and the best part is i get all the life i drian from my enemy,its great
and as for mesmers i like the idea of the life degen. and enegy drian/dmg output.
TO me that sounds kinda overpower-degens. life steals energy-after you get the right skills casted in time the enemey is in a world of trouble...dont even get me started on fast casting...
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Old Jul 21, 2005, 06:53 AM // 06:53   #25
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Quote:
Originally Posted by Squallox
My mesmer is my ultimate PvP machine. I can almost imagine the other teams monks on team speak screaming "**** get the mesmer!"

However i find myself increasingly being targeted before monks in PvP. Especially when agaisnt a spike group. Mesmers are soft targets and a good spike group and i am mince meat in seconds. Although this is not really a problem in a good team. Rez signet anyone?
I completely agree with Squallox. Mesmers are almost always my first target now. The only good thing about the mesmers currently in GW is, most of them suck. I cant tell you how many mesmer/necros I see casting 3 mesmer spells (for mana) and then trying to be necros.
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